RAD: A Journey Through a Colorful Post-Apocalypse | Released
RAD, developed and published by Double Fine Productions and Bandai Namco Entertainment, respectively, was released for purchase on August 20, 2019. RAD takes place in an electric, neon-infused post-apocalyptic world that has survived two catastrophic events, chronicling a teenager’s journey into “Fallow,” a radioactive wasteland. The game’s standout feature is its innovative mutation system, where radiation exposure grants new abilities to the protagonist, altering gameplay in unpredictable and exciting ways. RAD earned high praise from fans due to its procedurally generated levels, retro-inspired art style, and challenging gameplay – but some found its difficulty curve and randomness somewhat disconcerting.
Officially released on August 20, 2019, it can be played across various platforms such as PlayStation 4, Xbox One, Nintendo Switch, and PC.
Game Overview:
Setting: RAD takes place in a post-post-apocalyptic world that has seen not one but two apocalyptic events occur simultaneously. Humanity still lives in an isolated community, while the protagonist – a teenager – must venture out into “Fallow,” an unpredictable, radioactive wasteland, to find ways to restore civilization and save their homeland.
Gameplay:RAD’s gameplay seamlessly blends action, exploration, and mutation-based abilities. Players traverse procedurally generated levels and encounter mutated creatures, environmental hazards, and a unique mutation system. When radiation enters their body, it causes unique mutations to develop that add new abilities that both help manage them and present new challenges to navigate through them.
Art Style and Tone: The game boasts an eye-catching neon art style that pays homage to the 1980s, contrasting its grim dystopian setting. This iconic retro aesthetic, coupled with an evocative soundtrack, gives RAD its distinct visual and auditory identity, evoking a sense of nostalgia and appreciation among players.
Critical Reception: At its initial release, RAD received generally favorable reviews for its striking art style, engaging mutation system, and, most importantly, its captivating gameplay loop. Some critics noted that the game’s difficulty and procedural generation could make for an uneven experience, but the overall consensus was positive, leaving players eager to dive into the game.
Double Fine Productions’ reputation for creating quirky yet innovative games like Psychonauts and Brutal Legend fueled anticipation for RAD, with fans of rogue-likes and those familiar with Double Fine’s signature style embracing its release with excitement. RAD was met with overwhelming approval upon its debut by fans of both genres.
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